Zelda Spirit Tracks Train Controls Patch

However, there are a couple of notable mechanical differences between Phantom Hourglass and Spirit Tracks. For one, Spirit Tracks has players piloting a special, cannon-equipped train throughout. This part will take us through the final part of the Tower of Spirits to get the Compass of Light. Once you're outside the Sand Temple, get on board the Spirit Train. Zelda will tell Anjean that she and Link have the Bow of Light and that they're ready to take down Malladus. However, Anjean cannot help them track down Malladus because he and Chancellor Cole have hidden the Demon Train too well.

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  1. Link must visit him in the Snow Realm to fix the bridge that leads to the. The Bridge Worker is a character from The Legend of Zelda: Spirit Tracks. The bridge worker is very strict, and is very particular about how Link controls the Spirit Train.
  2. Dec 05, 2009 The Legend of Zelda Spirit Tracks ROM - PRE CRACKED - DOWNLOAD HERE! Missing train controls are. Legend of Zelda: Spirit Tracks - All Train Sets.

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Comments

commented Jun 21, 2018

nds-bootstrap 0.9.2

Running LoZ Spirit tracks with new version of bootstrap caused the save file to be created anew, thus deleting previous one.

The sound in select save menu is crackling

commented Jun 21, 2018

I cant even get the game to run beyond the Nintendo logo

@RinMaru Make sure your save is 1MB.

Author

commented Jun 21, 2018

@RinMaru I've applied AP patch

how you do this patch?

Author

commented Jun 21, 2018

@RinMaru Please refer to https://gbatemp.net/threads/nds-bootstrap-loader-run-commercial-nds-backups-from-an-sd-card.454323/

@RinMaru the patch only makes it so the train controls show up (they dont normally due to anti-piracy), anyway if your save file (in your rom folder on your sd) is anything other than 1mb delete it and the game should work

commented Jun 21, 2018

Hope patching becomes an automatic thing

That, or the bootstrap becomes 1:1 with an actual DS

Author

commented Jun 22, 2018

@legoj15 do you mean that by becoming 1:1 with an actual DS the patching wouldn't be even needed? Is that even feasible?

commented Jun 22, 2018

Well theoretically, if nds-bootstrap became 1:1 to a DS then games would detect it as such; a DS (as compared to an emulator/flashcart, which triggers anti-piracy). Now, whether or not nds-bootstrap will ever reach that point is questionable (and entirely up to how far the developers want to go with this project.)

P.S. What I mean by questionable is, by playing a game not on its cartridge, you're inherently not playing the game 1:1 on a DS (for instance, save files go onto the SD card instead of on to the game cart)

Contributor

commented Jun 22, 2018
edited

Whether it's running on a DS or not isn't a big deal. The antipiracy code usualy tries to detect if it's running from an original cart.
Developers hated flashcards more than emulators.

Never encountered save issue after removing 512 KB save.

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This refers to the location of the Demon Train in Spirit Tracks. You may be looking for the Dark World, the prison of Ganon in A Link to the Past.
Dark Realm

Map of the Dark Realm as seen in Spirit Tracks.
Main appearance(s)
Inhabitant(s)
Malladus
Cole
Demon Train
Armored Trains
Related place(s)

The Dark Realm is a location in Spirit Tracks.[1] It is a dimension of darkness that is connected to New Hyrule. It is the realm where the Demon Train is situated, which Chancellor Cole locates and later uses it to free the Demon King Malladus from his prison.[2][3]

Features and Overview

The entrance to the Dark Realm is found in the Forest Realm, on a small island to the west of Aboda Village. The Spirit Tracks extend even into the Dark Realm through a portal found on the island and extend all throughout the realm, providing a means for Armored Trains to roam its seemingly infinite depths, in addition to the Demon Train that serves as the primary source of transportation for Malladus and Cole in the Dark Realm.[4][3]

The only way to gain access to the Dark Realm is by obtaining the Compass of Light from beneath the altar of the Tower of Spirits. The compass was made by Byrne using the power of the Spirits of Good[2], and once Link and Princess Zelda obtain it, it will reveal the Spirit Tracks which connect to the entrance of the Dark Realm.[5] Link and Princess Zelda journey to the Dark Realm toward the end of the game to reclaim her body and defeat the two villains once and for all.

The island that acts as the portal to the Dark Realm from Hyrule.

The Dark Realm is the home to the Demon Train and later the hiding place of the Demon King Malladus and his minion Chancellor Cole.[2] After reviving Malladus by infusing his imprisoned spirit into the vacant body of Princess Zelda using the altar located at the very top of the Tower of Spirits, Cole flees with Malladus aboard the Demon Train, retreating back into the Dark Realm to await the time when Malladus will be fully in control of Zelda's body and ready to once again attempt conquest of Hyrule. Byrne, betrayed by the evil duo, reveals that the Spirit Tracks extend even into the Dark Realm and that the only way to locate the entrance to the Dark Realm and locate Malladus aboard the Demon Train within it is to find the Compass of Light hidden in the upper floors of the Tower of Spirits.[6] After Link and Zelda recover both the Bow of Light and the compass, they see that a previously unknown set of tracks have appeared in the Forest Realm, leading to a small island just off Hyrule's southwestern coast, where the portal leading down into the Dark Realm is located. Taking the Spirit Train through the portal, they enter the Dark Realm to purge the evil hiding in it and restore Zelda to her rightful body.

Controls
Link battles the Demon Train in the Dark Realm

Armored Trains fill the realm and roam its tracks, forcing Link to dispose of them using the Tears of Light scattered throughout the tracks to successfully locate the Demon Train. Here, the Spirit Train gives chase to the Demon Train, with Link pursuing it across the Dark Realm while firing away at the Demon Train with his cannon in an attempt to stop it and allow Zelda and himself the chance to climb aboard it.

After succeeding in stopping the Demon Train in its tracks for a brief time, the duo climb aboard to face Cole and Malladus. Malladus, now in full control of Zelda's body, awaits at the head of the train's roof while Cole floats around in the air above the train's roof. Protecting Zelda's Phantom body from Cole's demonic rats while helping her move toward her possessed body at the head of the train, Link is able to help Zelda reach the head of the train where she seizes Malladus and floats into the air above the train. Link then shoots Malladus with the Bow of Light, purging Zelda's body of his presence and causing the Demon Train to crash, throwing everyone out of the Dark Realm and back into Hyrule, where Link and Zelda would face the Demon King in a final, decisive battle for the fate of Hyrule.

Trivia

  • In Japanese, Spanish, German, and French, the Dark Realm and Dark World have the same name: they are both referred to as the 'World of Darkness'.
  • If Link blows the train whistle when in possession of a Tear of Light, his train will travel nearly 3 times faster.
  • In a normal Oracle of Seasons game, General Onox claims that Twinrova called him forth from the Dark Realm,[7] while in Oracle of Ages, Twinrova claim that Veran 'extended' the Dark Realm.[8] It is unclear if this was the realm they were referring to, or if the location they mention merely shares its name with this one.

Nomenclature

Zelda Spirit Tracks Train Controls Patch 2

Names in Other Regions
LanguageName
FrenchCAMonde des ténèbres[9]
FrenchEUMonde des ténèbres[10]
GermanWelt der Finsternis[11]
ItalianMondo delle Tenebre[12]
SpanishEUMundo de las Tinieblas[13]
SpanishLAMundo de las Tinieblas[14]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Zelda Spirit Tracks Guide

References

Zelda Spirit Tracks Train Controls Patch 1

  1. Encyclopedia (Dark Horse Books) pg. 290
  2. 2.02.12.2'The Demon Train comes from the Dark Realm. But even Cole didn't know its exact location at first. He had me build a compass using the spirits' power to find the Demon Train in the Dark Realm.' — Byrne (Spirit Tracks)
  3. 3.03.1'I have been searching for the Demon Train. That's the train that Malladus used to escape.' — Anjean (Spirit Tracks)
  4. 'This is the nest of evil, the Dark Realm. Cole is lurking here...somewhere.' — Princess Zelda (Spirit Tracks)
  5. 'You got the Compass of Light! It shines light upon the world, revealing places linked to the Dark Realm.' — N/A (Spirit Tracks)
  6. 'Somewhere down there is the Compass of Light. Only it can lead you to the Demon Train.' — Byrne (Spirit Tracks)
  7. 'Gwah hah hah! I was summoned from the Dark Realm by Twinrova. See my true form! Feel the might of a dark dragon!' — Onox (Oracle of Seasons)
  8. 'By extending the reach of the Dark Realm, Veran has spread sorrow across the land. Soon, the Flame of Sorrow will ignite!' — Twinrova (Oracle of Ages)
  9. 'Vous avez obtenu la boussole sacrée! Inondant le monde de sa lumière, elle pointe vers le monde des ténèbres.' — N/A (Spirit Tracks)
  10. 'Vous obtenez la boussole de lumière! Inondant le monde de sa lumière, elle pointe vers le monde des ténèbres.' — N/A (Spirit Tracks)
  11. 'Du hast den Licht-Kompass erhalten! Damit findest du den Weg in die Welt der Finsternis, die das Land bedroht.' — N/A (Spirit Tracks)
  12. 'Hai ottenuto la Bussola di Luce! Illumina la terre e guida verso il Mondo delle Tenebre.' — N/A (Spirit Tracks)
  13. '¡Has conseguido la Brújula de Luz! Su brillo desvela lugares vinculados con el Mundo de las Tinieblas.' — N/A (Spirit Tracks)
  14. '¡Has conseguido la Brújula de Luz! Su brillo desvela lugares vinculados con el Mundo de las Tinieblas.' — N/A (Spirit Tracks)
Stations in Spirit Tracks

Click on a station

AllDark Realm·Fire Realm·Forest Realm·Illusory Realm·Minish Realm·Ocean Realm·Realm of Memories·Realm of the Heavens (Stage)·Sacred Realm·Sand Realm·Silent Realm·Snow Realm·Twilight Realm
Retrieved from 'https://zelda.gamepedia.com/Dark_Realm?oldid=842103'

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